XScreenSaver(1)                                                XScreenSaver(1)


       sballs - draws balls spinning like crazy in GL


       sballs   [-display   host:display.screen]  [-window]  [-root]  [-visual
       visual] [-delay  microseconds]  [-object  object_number]  [-count  num-
       ber_of_spheres] [-cycles sphere_speed] [-size viewport_size] [-texture]
       [-no-texture] [-wireframe]  [-no-wireframe]  [-trackmouse]  [-no-track-
       mouse] [-fps] [-no-fps]


       The  sballs  program draws an animation of balls spinning like crazy in


       sballs accepts the following options:

       -window Draw on a newly-created window.  This is the default.

       -root   Draw on the root window.

               Install a private colormap for the window.

       -visual visual
               Specify which visual to use.  Legal values are the  name  of  a
               visual  class,  or the id number (decimal or hex) of a specific

       -fps    Display a running tally of how many frames per second are being
               rendered.   In  conjunction with -delay 0, this can be a useful
               benchmark of your GL performance.

       -object object_number
               Specify how  the  spheres  are  grouped  (forming  an  object).
               Objects are:

       1         tetrahedron

       2         cube. This is the default.

       3         octahedron

       4         dodecahedron

       5         icosahedron

       6         plane

       7         pyramid

       8         star

       -count number_of_spheres
               Specify how much spheres are drawn in the selected object.

       -size viewport_size
               Viewport  of  GL scene is specified size if greater than 32 and
               less than screensize. Default value is 0, meaning full  screen-

       -count number_of_particles
               Specify  how much fire particles are drawn. A very special case
               is 0 wich means that you get rain !

               Show a textured background and spheres. This is the default.

               Disables texturing the animation.

               Let the mouse be a joystick to change the view  of  the  anima-
               tion.  This implies -no-wander.

               Disables mouse tracking. This is the default.

       -wire   Draw a wireframe rendition of the spheres.


       DISPLAY to get the default host and display number.

               to  get  the  name of a resource file that overrides the global
               resources stored in the RESOURCE_MANAGER property.


       X(1), xscreensaver(1)


       Copyright © 2001 by Eric Lassauge.  Permission to  use,  copy,  modify,
       distribute,  and  sell this software and its documentation for any pur-
       pose is hereby granted without fee, provided that the  above  copyright
       notice  appear  in  all  copies and that both that copyright notice and
       this permission notice appear in supporting documentation.   No  repre-
       sentations are made about the suitability of this software for any pur-
       pose.  It is provided "as is" without express or implied warranty.

       The original code for this mode was written by Mustata Bogdan (LoneRun-
       ner)    <>    and    can    be    found    at


       Mustata Bogdan (LoneRunner) <> Eric  Lassauge

X Version 11                       03-Oct-01                   XScreenSaver(1)

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