endgame - endgame chess screensaver
endgame [-display host:display.screen] [-window] [-root] [-install]
[-visual visual] [-delay microseconds] [-fps]
endgame replays a brilliant chess ending
endgame accepts the following options:
-window Draw on a newly-created window. This is the default.
-root Draw on the root window.
-wire wireframe mode might be to your liking.
Install a private colormap for the window.
Project pieces against the board with dark blend.
Reflect pieces in light board squares.
Specify which visual to use. Legal values are the name of a
visual class, or the id number (decimal or hex) of a specific
visual. -fps Display a running tally of how many frames per
second are being rendered. In conjunction with -delay 0, this
can be a useful benchmark of your GL performance.
DISPLAY to get the default host and display number.
to get the name of a resource file that overrides the global
resources stored in the RESOURCE_MANAGER property.
It’s not unknown for this and other OpenGL hacks to fail under hardware
accelaration (UtahGLX) and take the X server with them. Texture images
must be 16x16 or 32x32 or 64x64 etc.
X(1), xscreensaver(1) xscreensaver-demo(1), xscreensaver-getimage(1)
Copyright © 2002 by Blair Tennessy. Permission to use, copy, modify,
distribute, and sell this software and its documentation for any pur-
pose is hereby granted without fee, provided that the above copyright
notice appear in all copies and that both that copyright notice and
this permission notice appear in supporting documentation. No repre-
sentations are made about the suitability of this software for any pur-
pose. It is provided "as is" without express or implied warranty.
Blair Tennessy <firstname.lastname@example.org>, 20-April-2002.
Man(1) output converted with