atlantis - draw swimming sharks, whales, and dolphins.
atlantis [-display host:display.screen] [-visual visual] [-window]
[-root] [-whalespeed number] [-delay number] [-size number] [-count
number] [-no-texture] [-gradient] [-wireframe] [-fps]
This is xfishtank writ large: a GL animation of a number of sharks,
dolphins, and whales. The swimming motions are great.
Specify which visual to use. Legal values are the name of a
visual class, or the id number (decimal or hex) of a specific
-window Draw on a newly-created window. This is the default.
-root Draw on the root window.
Whale Speed. 0 - 1000. Default: 250.
Shark Speed. 0 - 500. Default: 100.
Shark Proximity. 100 - 10000. Default: 6000.
Number of Sharks. 0 - 20. Default: 4.
-texture | -no-texture
Whether to show shimmering water.
Whether to draw a gradient on the background, making it darker
at the bottom.
Render in wireframe instead of solid.
-fps | -no-fps
Whether to show a frames-per-second display at the bottom of
DISPLAY to get the default host and display number.
to get the name of a resource file that overrides the global
resources stored in the RESOURCE_MANAGER property.
Copyright © 2002 by Mark Kilgard. Permission to use, copy, modify,
distribute, and sell this software and its documentation for any pur-
pose is hereby granted without fee, provided that the above copyright
notice appear in all copies and that both that copyright notice and
this permission notice appear in supporting documentation. No repre-
sentations are made about the suitability of this software for any pur-
pose. It is provided "as is" without express or implied warranty.
X Version 11 XScreenSaver(1)
Man(1) output converted with